HABIT

Our story / AP Research

It started with a question.

My AP Research project began with adolescent habit change. I wanted the work to become something useful, beyond a paper.

Follow the story

02 / The research

A question worth asking.

How can research-based habit-reduction methods be used to design a personalized habit-breaking app for adolescents?

This was an evidence-to-design project, not an experiment proving that HABIT works.

03 / The connections

Evidence became a design.

If-then planning. Self-monitoring. Timely support. I mapped the research to features that could help someone choose their next step.

04 / The principle

Built for the moment.

The strongest idea was timing: support should arrive before or during a difficult moment, not only after a habit has happened.

05 / The direction

A wider clearing.

Helping Adolescents Break Irresistible Tendencies became Helping Anyone Break Irresistible Tendencies. The name stayed. The audience grew.

HABIT is available for people ages 13 and older.

06 / What comes next

Still growing.

Research can guide a design. Testing tells us more about how people use it. Future work could include interviews, usability tests, pilot studies, and longer trials.

Behind the design

A closer look
at the process.

The paper connected the topic, gap, question, and method to a feature framework. Each choice needed a reason. These are the steps that shaped the work.

01Research process
  1. 01

    Choosing a Topic

    I chose habits because they affect school, health, confidence, discipline, and identity. I wanted a project that could become something useful, not only a paper.

  2. 02

    Researching the Field

    I studied habit cues, if-then planning, inhibitory control, rewards, self-monitoring, adolescent development, and just-in-time support.

  3. 03

    Determining the Gap

    The gap was between habit-reduction research and adolescent app design. Many apps track behavior, but fewer clearly connect features to evidence.

  4. 04

    Honing the Question

    My first topic was too broad, so I narrowed it to one question about how research could guide a personalized habit-breaking app for adolescents.

  5. 05

    Aligning the Method

    I used an evidence-to-design approach: review research, identify habit-reduction strategies, then map those strategies to app features.

  6. 06

    Developing the Proposal

    The proposal forced the project into a clear plan by connecting the topic, gap, question, method, and expected design output.

02Writing the paper
  1. 01

    Literature Review

    I organized sources by strategy: implementation intentions, inhibitory control training, contingency management, self-monitoring, and JITAIs.

  2. 02

    Method Design

    Each strategy was judged by evidence strength, app feasibility, and fit for the original adolescent audience.

  3. 03

    Results

    The results became the HABIT feature framework: If-Then Builder, Daily Log, prompts, rewards, streaks, milestones, insights, and pause activities.

  4. 04

    Analysis

    The strongest idea was timing. Support should arrive before or during the risk moment, not only after the habit already happened.

  5. 05

    Conclusions

    Research-based habit-reduction methods can guide app design. Future work could include interviews, usability tests, pilot studies, and longer trials.

  6. 06

    Writing Growth

    I learned to make careful claims, connect sources, revise for logic, and keep every paragraph tied to the research question.

03Presentation and oral defense
  1. 01

    Designing the Slide Deck

    The deck had to show the project quickly, so I used app screens, feature grids, and clean layouts to make the research-to-design path visible.

  2. 02

    Preparing the Presentation

    Preparing forced me to cut. I focused on the gap, method, design choices, and conclusion instead of trying to present the whole paper.

  3. 03

    Preparing for Questions

    The oral defense made me review every choice: research question, method, sources, limitations, conclusions, and future directions.

  4. 04

    Presenting the Process

    The final presentation showed how the app came from research, not just from a product idea.

04From evidence
to features
If-then plans
If-Then Builder
Self-monitoring
Daily Log and pattern tracking
Timely support
Personal prompts
Rewards
Streaks, badges, and milestones
Pause before action
Short support activities

Meet the creator / Chris Pruett

Research, made usable.

I learned to narrow a question, revise for evidence and clarity, and give each feature a purpose. HABIT grew from that process.